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wip [AUDIO] *critiques requested

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I've already got lots of plans for this one. ie: I'm gonna draw an environment, which will be a disarrayed party room with a bunch of kids in the background going nuts. The Malcom rig is going to have face paint (since the UVs are layed out so pretty for me and maybe it'll help hide the face that her face broke a bit and there's a bunch of controls that don't move things. Also that cube in her hand is going to be a clipboard with a performance review form on it. It's gonna be cute :3

I also know there are several places the animation needs more work, so while that's already a plan I wanna collect critiques and find out what I'm not seeing. So let me know what you think! :D
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SiJePuis's avatar
Whoa, I'm late. Sorry!

Not much to say that hasn't already been said (kudos, Ammobot, Alanah and Neonwave ^^) But I think fixing the right side character's eye contact would help a lot. It kind of goes wonky while the hand is moving through that arc (which was well-executed: good job!); the line of sight kinda wanders up into space. I noticed this problem in the Bouquet animation you did, too.

I'm going to suggest something a bit out there to help you with your face rig issues you mentioned. Just occurred to me.
Try researching puppets and animatronics--Disney and *especially* Jim Henson's company are great places to look for good character work. Getting created faces to move convincingly is an important issue in that field, and, even with my limited knowledge of how 3D animation really works, from what I've gathered I think a lot of the principles are the same. Who knows: you might be able to apply some of what you learn.

Keep up the good work. :)